I’m Laure, a MFA student living in NYC. I am passionate about video games as a medium and art form. I am attracted to games ranging from purely strategic to vibrantly artistic - e.g. unconventional games with amazing 3D art.

As a 3D artist, I look forward to creating forward looking characters and environments. I am proficient at sculpting with Maya or Mudbox/ZBrush, texturing with Substance Painter & Designer as well as assets integration and lighting in Unreal Engine or Unity. I am also well versed in industry standard 3D rendering applications such as Arnold or V-ray.

Currently enrolled in NYU Game Design MFA, and previously earned a BFA in Computer-Generated Imagery as well as a philosophy degree.

Say hi! at laurerobonaught@live.com, on Twitter, Instagram or Artstation.