I’m Laure, a MFA student living in NYC. I am passionate about video games both as a medium and art form. I am attracted to games ranging from vibrantly artistic to purely strategic or puzzle games, but mostly into unconventional games with amazing 3D art.

As a 3D artist, I want to contribute to developing forward looking characters and environments, but am also happy working on all things 3D. I am proficient at modeling/sculpting with Maya & ZBrush, very comfortable with Unreal Engine & Unity and industry standard renderers such as Arnold & Vray, and working my way through Substance Painter & Designer.

Currently enrolled in NYU Game Design MFA, and previously earned a BFA in Computer-Generated Imagery as well as a philosophy degree.

Say hi! at laurerobonaught@live.com, on Twitter, Instagram or Artstation.